Fantasy Point System on My11Circle
Are you just getting started with Fantasy games? Whether it is fantasy cricket,
fantasy football, fantasy kabaddi or fantasy basketball, having an understanding about the points
system is the best way to select matches and get started with it. The total points calculated for
each match, will be basis the grid below. So, pick your game, select your players and map your
scorecard as the match results are shown. For further understanding on how to get started, check our
How To Play page and tips &
tricks section.
- Cricket
- Kabaddi
- Basketball
Dismissal for Duck (excluding bowlers)
-2
Wicket (except run-out)
25
Run-out (Multiple players involved)
6
Minimum 20 runs to be scored OR 10 balls to be played
Minimum 2 overs to be bowled
Vice-Captain Multiplier
x1.5
- Super over points won't be calculated
- Any player involved in a Concussion or
X-Factor (AUS T20) substitution will be awarded
points based on their performance only if they are featured in
your fantasy team. For example, if M. Labuschagne replaces
Steven Smith in a match. You'll get points for Labuschagne's
performance as well only if he's featured in your Playing XI.
- Any player involved in a match as an Impact Player (IPL
T20) will be awarded points based on their
performance only if they are featured in your fantasy team. For
example, if Ishan Kishan replaces Rishabh Pant as an Impact
Player in a match. You’ll get points for Ishan Kishan’s
performance only if he’s featured in your Playing XI.
Points to Remember:
- The New Point System will come into effect for matches that go live from 4th
March, 2023 onwards.
- Line-up is public information. Although we display it from the best sources possible, we
suggest you verify from your sources as well.
- In ISPL, 50-50 over is called out by the batting team, where they challenge a specific bowler for 16 runs or more.
- If they score 16 or more, they get 50% extra runs (30 runs if they score 20)
- If they score less than 16 runs, only 50% runs are considered (4 runs if they score 8)
- In case the batting team scores in odd numbers, the lower number will be considered. For example, 50% of 21 is 10.5 - here, 10 runs will be added to 21, totalling 31 runs.
Every Successful Raid Touch Point (Raid Touch)
8
Every Unsuccessful Raid
-2
Getting Opposition All Out (Only
Starting 7)
8
Every Successful Tackle
20
Every Getting All Out (Only Starting
7)
-4
Unsuccessful Tackle Points
-1
Vice-Captain Multiplier
x1.5
Points to Remember:
- The new points system will come in effect for matches that go live from 7th December, 2023 00:00hrs onwards.
- Points for substitutes will be considered only for the first time a player enters
the field of play
- Points for super raid will be added to the points of a successful raid (8 pts for
successful raid + 4 pts for super raid)
- Points for super tackle will be added to the points of a successful tackle (20 pts
for successful tackle + 8 pts for super tackle)
- A successful raid refers to a situation where the raider manages to enter the opponent's half of the court, tag one or more defenders, or secure the raid bonus, and return safely to their own half without being tackled.
- Points for every successful raid touchpoint will be given to the raider for every opponent the player gets out or puts out
- Points for Getting Opposition All Out will only be considered for players who are
part of the starting 7
- Points for Getting all out will only be considered for players who are part of the
starting 7
- If players receive any card, they will continue to get negative (for Getting All
Out) and positive (for Getting Opposition All out) points
- Points deducted for the red card includes a deduction for the yellow card and green
card.
- Points deducted for the yellow card include deductions for the green card.
- Any event during extra time will be considered for awarding points
- Any event during Golden Raids will not be considered for awarding points
- Data is provided by reliable sources and once the points have been marked as
completed i.e. winners have been declared, no further adjustments will be made.
Points awarded live in-game are subject to change as long as the status is under
review
Super Raid
- A raid attempt in which the raider scores three or more points is known as a ‘Super
Raid’ in
kabaddi. The points can all be touch points or a combination of a bonus and multiple
touch points.
The two points that are granted upon inflicting an ‘All Out’ are not part of a super
raid.
Super Tackle
- When a raider is successfully tackled by 3 or less defenders in the court,
Super-Tackle points are
earned by the defenders in the court. The bonus point is in addition to the normal
point scored for
putting the raider out.
High 5
- Scoring of 5 or more Successful Tackles in a game by a single player is known as a
High 5.
Super 10
- If a raider gets ten raid points (touch and bonus points) in a single game, then it is called a Super 10. The raid points could be either bonus or touch points but not points awarded to the overall team, such as technical points. Super 10 points will be in addition to the successful raids a player completes. For every raid 10 points, we will be awarding the user. For example, the raider scores 20 raid points(touch and bonus combined), we will be awarding the Super 10 bonus twice.
Double
- A Double is a rare event where a single player is able to achieve both, a Super 10
and a High 5, in
the same match.
A player who has not participated in the game as part of the starting 7 or as a
substitute will be
awarded negative points for receiving a green, yellow or red card for off-field
activities.
Points to Remember:
- The New Point System will come in effect for matches that go live from
10th January 2023,
6:00 pm onwards.
- Points awarded for players in a match are subject to change as long as the status of
the match is
'Live' or 'Under Review'.
- Events occurring within extra time will be counted, but events occurring during the
penalty
shoot-outs will not be considered in the points scoring.
Clean Sheet
- A clean sheet is awarded to a player for not conceding a goal while on the field and
has played a
minimum of 55 minutes.
- If a player has been substituted without conceding a goal while on the field and
later the team
concedes a goal, the player will still get his clean sheet points (provided he has
played the
required minutes).
Example: If A. Hakimi is substituted on the 56th minute of a match and a goal is conceded
by Dortmund on
the 60th minute, his clean sheets points will not be taken away from him.
Goal Assist
- An Assist is defined as the movement of the ball from the passer to a player of the
same team who
goes on to score the goal without losing possession of the ball.
-
Instances where assist will be awarded:
- An assist is awarded to a player for passing or crossing the ball to the
goal scorer.
- A corner kick, throw-in or free kick taken by a player leading to a goal by
another player
of the same team each counts as a pass in awarding assists.
-
Instances where assist will not be awarded:
- The assist must not have a significant touch or interference from a member
of the opposing
team or it won’t be counted as an assist.
- No assist is awarded when a player gains control from the defensive team and
scores the
goal.
- No assists will be given for penalties, own goals, directly taken free-kick
goals and
direct-corner goals.
Penalty Earned
- Penalty earned is awarded to a player on whom a foul is committed in the Penalty
area and the result
of the Foul is Penalty Kick.
- There will also be points awarded for penalty earned to a player who earns a Penalty
Kick through an
intentional or unintentional pass, cross or shot from any position resulting in a
Handball Foul by
the opposition player in the Penalty Area.
Penalty Conceded
- Penalty conceded is only awarded to a player committing a foul in the Penalty area
and the result of
the foul is a penalty kick.
- This will include the handball foul.
Penalty Missed
- Missed Penalty is a penalty kick when the whole football doesn’t cross the goal
line.
- It can either be saved by the goalkeeper or the player who took the penalty kick is
off target and
misses the goal.
Penalty Saved
- A goalkeeper preventing the ball from entering the goal with any part of his/her
body when facing an
intentional goal attempt from an opposition player during a Penalty Kick will be
awarded as a
Penalty Saved.
- If the player who takes the penalty kick is off target and doesn’t involve the
goalkeeper touching
the football, it will not be taken as a penalty save by the goalkeeper.
Red Card
- If a player receives a red card, he/she will continue to be penalized for goals
conceded by his
team, that is, for the goals conceded after he/she leaves the field.
- Point deductions for a red card include any points deducted for yellow cards as
well.
A player who has not participated in the game as part of the starting 11 or as a
substitute will be
awarded negative points for receiving a yellow or red card for off-field activities.
Every Personal Foul by player
-1
Vice-Captain Multiplier
x1.5
Points to Remember:
- The captain will receive 2x the fantasy points for his performance.
- The vice-captain will receive 1.5x the fantasy points for his performance.
- No starting points are awarded to any player featuring in starting 5 or coming as a
substitute.
- Any event during overtime will be considered for awarding fantasy points.
- Data is provided by reliable sources and once the points have been marked as completed,
that is the
winners have been declared, no further adjustments will be made. Points awarded in a
live game are
subject to change as long as the status is under review.
Points Scored:
- Points in basketball are used to keep track of the score in a game. Points are
accumulated by making
field goals (two or three points) or free throws (one point).
Rebound:
- In basketball, a rebound is awarded to a player who retrieves the ball after a missed
field goal or free
throw. Rebound is a term used to describe the ball becoming available for possession by
either opponent
after an attempt to put the ball into the basket has been unsuccessful.
Assists:
- In basketball, an assist is attributed to a player who passes the ball to a teammate in
a way that leads
directly to a score by a field goal, meaning that they were "assisting" in the basket.
An assist is also
credited when a basket is awarded due to defensive goaltending.
Blocks:
- In basketball, a block or blocked shot occurs when a defensive player legally deflects a
field goal
attempt from an offensive player to prevent a score.
Steal:
- In basketball, a steal occurs when a defensive player legally causes a turnover by their
positive and
aggressive action. This can be done by deflecting and controlling or by catching the
opponent's pass or
dribble of an offensive player. The defender must not touch the offensive player's
hands. Otherwise, a
foul is called.
Turnover:
- In basketball, a turnover occurs when a team loses possession of the ball to the
opposing team before a
player takes a shot at their team's basket. This can result from a player getting the
ball stolen,
stepping out of bounds, having a pass intercepted, committing a violation (such as
double dribble,
traveling, shot clock violation, three-second violation or five-second violation), or
committing an
offensive foul (including personal, flagrant, and technical fouls).
Three Pointer:
- A three-point field goal (also 3-pointer, three, or trey) is a field goal in a
basketball game made from
beyond the three-point line, a designated arc surrounding the basket. A successful
attempt is worth
three points, in contrast to the two points awarded for field goals made within the
three-point line and
the one point for each made free throw.
Personal Foul:
- In basketball, a personal foul is a breach of the rules that concerns illegal personal
contact with an
opponent. A player fouls out on reaching a limit on personal fouls for the game and is
disqualified from
participation in the remainder of the game.